Saturday 19 October 2013

Weekly NDM Story ..

20 best Android apps this week



Every week a round up of the most popular android games are rated, It covers apps and games, with the prices referring to the initial download: so (Free) may mean (Freemium) in some cases. The equivalent iOS roundup will be published later in the day.

  1. Clash of Clans (Free)
  2. Microsoft Remote Desktop (Free)
  3. Twiiter (Free)
  4. Malwarebytes Anti-Malware (Free)
  5. Where's my water at? 2 (Free)
  6. Mercury Browser (Free)
  7. Champ Man (Free)
  8. HMV Music (Free)
  9. Grand Theft Auto V: The Manual (Free)
  10. Runtastic Six Pack Abs Workout (Free)
  11. Haunted House (£1.49)
  12. evo (Free)
  13. The Blockheads (Free)
  14. Type:Rider (£2.28)
  15. Dessin (£2.99)
  16. Light-bot (£1.99)
  17. Help for Heroes : Hero Bears (£1.99)
  18. Cluster (Free)
  19. Rabbids Big Bang (£0.75)
  20. Transport Tycoon (£4.99)
Towards the bottom, the audience is allowed to give their own comments therefore attracting them, allowing them to interact and get involved. I think it's a good idea to allow the audience the chance to give their own opinion because it helps the professionals make better decisions when working on another project. 

3 comments:

  1. I agree with Gagan's opinion because it is beneficial for the audience to express their opinion on the game, whether is it positive or negative. Notably, I think the games which are free are more likely to be successful with the younger demographic especially as they don't need to pay for it. As a result, some companies may change some aspects of their game in order to meet consumers needs based on these comments or take it into consideration if they make a new project.

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  2. I agree with Gagan's statement as the audience should be able to give their own opinion about the game, it would help professionals to know whether to improve the game or not by users opinions. Moreover as most of the games are free on android I think they would be more successful as it would be played by an younger audience.

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  3. I agree with the point Gagan's made that the audience should be able to give their opinion about the game. The game would be really successful because it is free on Android and it would have a wide range of younger demographic playing the game.

    ReplyDelete